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To save his life, the fundamental choice of whether or not to become augmented with cybernetics has been removed from Adam Jensen's life. Driven by the conviction of never having a choice taken from him again and using his newfound power.

Release Date: TBA 2011
MSRP: $59.99
Also on: PC, PS3
RP-T+ for Rating Pending, Targeting a Rating of Teen or Above
Genre:
First-Person Shooter 
Publisher: Square Enix
Developer: Eidos Studios - Montreal


Game Development:
Deus Ex 3 was announced on May 17, 2007, in an interview with Patrick Melchior, the director of Eidos France, on the French-Canadian television show M. Net.

An initial teaser trailer was released on November 26, 2007, and around one year later PC Zone Magazine ran a first preview which detailed some of the game's mechanics and setting and provided the first true artwork and screenshots. Several of the design decisions mentioned, most notably the switch from health packs to regenerating health, precipitated an initial backlash amongst many fans of the original Deus Ex.


In November 2009 it was announced that Square Enix was to publish the game, and that the CGI sequences were to be created at its Japanese Visual Works studio with direction from Goldtooth Creative in Canada. The results of this international partnership were first seen in the teaser trailer shown at the 2010 Game Developers Conference (by which point the game's subtitle had changed to Human Revolution and its release pushed back to "early 2011"), which was expanded to a three-minute trailer at E3 2010. E3 2010 also saw a second major preview of the game, this time in PC Gamer UK, which provided engine-rendered screenshots and gameplay details.

At Gamescom 2010, producer David Anfossi told VG247 he was creating DLC for the game, which it says is "an extension of Deus Ex: Human Revolution."

On December 16, 2010, Square Enix announced that the game had been pushed back to their next fiscal year, which begins April 6, 2011.

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