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Doctor Doom has assembled the greatest villains of the Marvel Universe and has joined forces with Albert Wesker in order to unite their respective universes in an effort to conquer both. 

Release Date: February 15, 2011
MSRP: $59.99
Also on: Xbox 360
T for Teen: Mild Language, Partial Nudity, Sexual Themes, Violence
Genre: Fighting 
Publisher: Capcom
Developer: Capcom


Marvel vs. Capcom 3 is a fighting game where up to two players compete in battle using characters with their own unique fighting styles and special attacks. The game features the same tag-based team feature as previous installments of the series, where each player chooses three characters that can be swapped at any point during a match, and utilizes an order selection called "Evolved Vs. Fighting System", a modified version of earlier systems seen in other Marvel vs. Capcom and SNK vs. Capcom games. The aim of the game is to use various attacks to drain your opponent's health bars and defeat all of their characters or have the most cumulative health when time runs out. It is the first game in the franchise to feature three-dimensional character models as opposed to two-dimensional sprites, though gameplay remains restricted to two-dimensions, allowing characters to move only backward, forward, or straight up into the air.


Unlike Marvel vs. Capcom 2, which featured four attack buttons separated as two pairs of low and high-strength punches and kicks, Marvel vs. Capcom 3 uses a simplified, three-button control scheme of undefined light, medium, and hard attacks modeled after Tatsunoko vs. Capcom: Ultimate All-Stars, which Capcom believes will "knock down the wall of complicated controls and open up the field of strategic fighting to all comers", as well as a new "Exchange" button used to launch opponents into the air, switch characters while performing a combo, and slam the opponent into the ground when used by certain characters. Players can use each button to string together combination attacks, as well as perform special moves using a combination of button presses and joystick movement. As characters attack, their Special Gauge fills with energy which can be expended by the player to execute powerful Hyper Combos and Team Combos that involve multiple characters. Marvel vs. Capcom 3 features a "Simple Mode" that allows players to perform combos and special moves easily at the expense of limiting a character's available moveset. The game also includes "Mission Mode", which features character-specific challenges geared towards helping players explore the normal control scheme and preparing them to play against other people, and "Shadow Mode", a series of downloadable packs which allows the player to fight against a team of AI opponents programmed after the techniques and preferences of Capcom's development staff and, according to Capcom, famous players from the fighting game scene.

Final Thoughts:
Marvel vs. Capcom 3 features a single-player arcade mode that is more robust than its predecessors. Players will use their team of three characters to defeat a series of AI-controlled opponents before battling the game's final boss, Galactus; each character has their own unique ending sequence, which they earn upon completion of Arcade mode. Marvel stated that Marvel vs. Capcom 3 is "all about fan service", and plan to work with Capcom to include dialogue quips and mid-match events between the company's characters that reference past Marvel Comics storylines. Comic author Frank Tieri will be writing the storyline, dialogue, and endings for the game. Marvel vs. Capcom 3 will include an online play mode using Microsoft's Xbox Live and Sony's PlayStation Network services. When an online match begins, both players can view their opponent's "License Card". License Cards keep track of player tendencies based on fighting style, record player points and total number of wins and losses, and allow players to see the positive and negative points of their play styles.

Rating: 4.5 = Great
Recommendation: Top Priority BUY

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